Brett Ridel
Freelance Software Engineer specialising in 3D, VR, and interactive experiences.
I develop real-time applications and games — from client projects to my own indie studio.
About
I hold a PhD from Université de Bordeaux on Spatial Augmented Reality and geometry processing (manao team, Inria).
Since then I have worked as a software engineer at Ubisoft Bordeaux on a web-based social platform for AC Mirage, as an OpenGL contractor on desktop and GIS applications, and inside my own studio building VR games and 3D tools.
I am currently freelancing for Topia (since October 2024) and independently developing a new VR game.
Skills
Projects
New VR Game In development
A new solo VR title for Meta Quest headsets, currently in development and continuing in the same spirit as Towards a Perilous Journey — more details to come.
Towards a Perilous Journey
Command a squad of two ships through 24 chronicles, each paired with a carefully curated music track. Alternate between vivid day and night environments, and master accuracy, dodging, and coordination. Journey mode raises the stakes: one lost ship ends the run.
sparklygames.comAcademic Research & Publications Archived
My PhD-era website, preserved as-is. Covers research on Spatial Augmented Reality and geometry processing, with publications and course materials from that period.
View research pageConnect